NAME: Skew
ALLEGIANCE: Autobot
SUB-GROUP:  Cyberjets
FUNCTION: Illusionist
"The panic in your fuel pump is the fact of my art."

PROFILE: Most Autobots stay well away from Skew. Only a very few will enter his domain. Among those are Hound and Mirage, they can best understand and deal with Skew. His job is to create chaos in the Decepticon ranks. He does this in a myrad of ways. Thus, if an Autobot should cross him, things could get ugly.

ABILITIES: Besides being a Cyberjet and using his two missiles at his command, Skew has the ability to alter reality. A Decepticon could be firing on what he thinks is an Autobot, only to find he has destroyed a commrade. Or all his sensors suddenly tell him that he is flying upside-down and in correcting he crashes.

WEAKNESS: Skew's ability is a curse at times, due to the fact that he can't shut it off. He's continually in a world all his own, even if it is his to control. The distance of his effect is about 3 miles, once out of range, you are back in reality.